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CG SKILLS

 - 3D organic modeling                                    - UV unwrapping, Texturing    

                                     

- 3D hard surface modeling                            - 3D Lighting & Rendering

 

- Digital sculpting                                               - Rigging & base Animation

 

- 2D character/environment design               - Digital & tradisional sketch

 

 

SOFTWARE SKILLS

 MAIN TOOLS:

   

- Maya

 

- ZBrush

 

- Photoshop

 

- 3D Coat

 

- Knald

 

- Quixel Suite

 

- x Normal

 

- UV Layout

   RENDERING:

 

- KeyShot

 

- Marmoset Toolbag

 

- Mental Ray

 

- VRay

 

- Game Engines

 

     CAD:

 

- Inventor

 

- Rhino

 

WORK EXPERIENCE

3D Vehicle Artist - SCS Software

May 2016 -  Ongoing

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Project: American Truck Simulator ( PC )

 - Modeling and texturing photo realistic vehicles

 

 - Engine implementation, including creating config files for my  models.  

3D Artist - Bohemia Interactive 

December 2013 -  April  2016

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Project: Arma III - Apex ( PC )

 

 -creating environment surface textures 

 

 -modeling and texturing a vegetation: Grass and Rocks

 

Project: Take on Mars ( PC )

 

 -modeling and texturing of characters, vehicles and sci-fi hard surface

 

assets

 

Project: Wilderness ( PC )

 

 -modeling and texturing a vegetation: Grass, Trees and Rocks

EDUCATION

University of Hertfordshire - Game ART and Digital Animation

 

 

ABOUT ME

- I have a passion for creating a high quality next gen Game assets and

 

sculpting and rendering for advertisement


- I am creative and self-motivated , with strong art sense


- Determined to create top quality in my work


- I know how to pay close attention to the finest details in my work


- I am determined to continuously develop my artistic and software

 

abilities


- I have a solid understanding of wide range of CG Software


- Traditional Art background


- I’m familiar with different studio lighting techniques, HDRI and 32 bit

 

linear workflows


- Good knowledge of the Design process and production pipeline


- I speak fluent English


- Nationality : Bulgarian


- DOB 07 December 1973

 

 

LANGUAGES

English


Bulgarian

 

 

Vladislav Petrov Georgiev

Current Address: Prague, Czech Republic

E-mail:  vladivpg2000@gmail.com

Tel: (+420) 774716152 

CV

Hello​

​    

   Welcome to my online portfolio. The CG work on this website represents my personal and some of my professional projects since year  2010 till now.  

 

   Here you can download some of my 3D models for free in FBX or OBJ file format. 

   You can do that by clicking GALERY and pick the model you like and If it is available for download there will be a red ribbon " FREE DOWNLOAD " in the right hand corner of the picture.  

  All you need to do is to click on the ribbon and it will open a page with direct download link.

  IT IS NOT necessary to register or login to download a model.

  And don't worry it is not some kind of a trick or a virus, you have my word for that.

  If you think if its free it is not worthed you may be surprised. The same models are on Turbosquid, and CG Trader for sale.

  The reason why they are free here is that I want people who are interested in my work to be able to test the models as well.

  So hope you will have fun with that.

 

  At the resume section you will find detailed contact information and my​​ ​​​​​​​​​​​​​​CV.​

  If you have any questions or if you would like to leave a comment about the artwork on this website please don't hesitate  to contact me I'll be glad to hear your opinion and answer all  your questions as soon as possible.



  If you are interested in hand drawing you can take a look at my ArtPortfolio from 2010.

   It is a separate web page that is linked to this one, so try not to get confused by that.

    It contains mostly anatomical hand drawings  that I've been doing quite a few years ago.

 

Thank you for taking time to see my work.

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