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      March 2013.    Mitsubishi Evolution X 

 

 

High resolution,realistic, fully detailed and textured exterior and interior of a car modeled in Autodesk Maya.

 

 

 

Features:

 

-The model has a physically correct measurements

 

- accurate representation of the original object. 

 

-Everything in the scene is intelligently named and well organized for easy and intuitive orientation in the scene. 

 

-All geometry has been carefully checked for N-sided faces, flipped normals, overlapping vertices and others that may cause problems for texturing or

 

rendering.

 

Polygon Count :

 

Car Body /without the wheels / - 238 788

 

 

                                              Tires - 267 200

 

 

                                Alloy Wheels - 235 285

 

 

                            Brake Callipers - 47 652

 

 

  The challenge with this model was to use NURBS to Poly workflow, and taking advantage of the precision of NURBS.

   All the parts that are hard to model correctly by poly modeling are created using NURBS modeling techniques and then converted back to polygons.

 

  CAD software used  - Rhino , Autodesk Inventor and Alias Automotive 

   

Hello​

​    

   Welcome to my online portfolio. The CG work on this website represents my personal and some of my professional projects since year  2010 till now.  

 

   Here you can download some of my 3D models for free in FBX or OBJ file format. 

   You can do that by clicking GALERY and pick the model you like and If it is available for download there will be a red ribbon " FREE DOWNLOAD " in the right hand corner of the picture.  

  All you need to do is to click on the ribbon and it will open a page with direct download link.

  IT IS NOT necessary to register or login to download a model.

  And don't worry it is not some kind of a trick or a virus, you have my word for that.

  If you think if its free it is not worthed you may be surprised. The same models are on Turbosquid, and CG Trader for sale.

  The reason why they are free here is that I want people who are interested in my work to be able to test the models as well.

  So hope you will have fun with that.

 

  At the resume section you will find detailed contact information and my​​ ​​​​​​​​​​​​​​CV.​

  If you have any questions or if you would like to leave a comment about the artwork on this website please don't hesitate  to contact me I'll be glad to hear your opinion and answer all  your questions as soon as possible.



  If you are interested in hand drawing you can take a look at my ArtPortfolio from 2010.

   It is a separate web page that is linked to this one, so try not to get confused by that.

    It contains mostly anatomical hand drawings  that I've been doing quite a few years ago.

 

Thank you for taking time to see my work.

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